|Health Items: 0||Treasures: 3||Relics: 1|
DESCENDING: As you approach the square opening formed when the naga statue crashed through the floor, spiders swarm out. Deal with them and then step to the edge of the opening.
Hang from the edge farthest from the statue pedestal. Notice the horizontal band of stone on the inside of the square shaft below. Drop to grab it. It's a long drop and Lara will not be able to hang on. So press Interact to perform a saving grab. Drop once more to grab the bottom edge of the opening. While hanging here you can see a metal ring on the ceiling ahead. Drop once more and quickly grapple the ring to save Lara from falling to her death. Lengthen the cable if necessary. Then swing forward and either jump or simply release the cable to land on the safe ground ahead. Approach the big carved doors.
Cinematic: As Lara examines the door, she notices a blue glow emanating from her backpack. She retrieves THOR'S GAUNTLET, puts it on and touches the door, causing the carvings on it glow with magical energy. She finds she's able to shift the massive thing with just a small movement of her hand. “I can see where the rumors of Thor's godlike strength came from,” she quips.
LARA CROFT IS COMPLETELY BADASS: Stand close to the doors and press Interact to activate the gauntlet. Step to the left to slide the door open. Press Interact again to let go.
Shoot or squash another swarm of small spiders in the area beyond. Then approach the circular platform in the middle of the large, round room ahead.
Cinematic: Lara takes a look around and notes that this part of the ruins must have been built long before the temple above. She finds more Proto-Norse runes and finds references to the second gauntlet, Thor's belt and his hammer scattered throughout the world. These treasures, she reads, “are protected by the dead to keep Jörmungandr subdued.”* But the map, which apparently showed the artifacts' locations, has been destroyed... and recently, Lara observes.
She then approaches the pedestal in the center of the platform. “If one of Thor's gauntlets was here, it's gone now,” she says. Then, upon examining the pedestal more closely, she notices a rough inscription: “Natla, I see your goal and am your puppet no longer. Richard James Croft.” Lara ponders the inscription and finds it odd that he should use the initials RJC. Apparently he never used his middle initial to avoid confusion with Lara's grandfather. Lara realizes this must be a clue to the location of the second gauntlet.
HUGE ROOM WITH ODIN STATUE AND CIRCULAR PLATFORM: When the cut scene finishes, turn around and go back along the walkway toward the entrance. Grapple the metal ring on the wall to the right of the entrance, step off the edge and rappel down the wall to the ledge below. Turn right and you'll find a treasure (26/30). Return to the spot where you dropped down and stand under the metal ring facing the wall. (If you face out across the room, Lara will grapple the wrong ring.) Fire the grapple to attach it to the ring. Climb back up the wall. When you've almost reached the top, swing to the left a little (by pressing the Left direction key or left on the control stick) and jump to land on the ledge.
HIDDEN TREASURE: Return to the central platform with the pedestal. Drop and hang from the far edge, where there's a narrow, squared-off ledge protruding from the circular platform. Drop down several times to reach the broken ledge below. Press Interact to grab onto the carved panel you just climbed down and walk to the right to rotate the entire central structure. When you've moved as far as you can to the right, let go and step to the left to find a small hollow in the central column that had been hidden behind the panel. Inside is another treasure (27/30).
MOVING THE WALKWAY TO REACH THE THIRD TREASURE: Leave the carved panel as it is and jump across the gap in the walkway surrounding the hub. Grapple the metal ring mounted on the wall that supports the walkway leading from the entrance to the pedestal. Step off the edge and use the grapple cable to wall run across to the curved ledge at the outer edge of the room.
If you've played Anniversary, you already know how to do this. If this is your first time, I'll break it down for you: First, grapple the ring and step off the edge. Lara will dangle from the cable with her feet braced against the wall. Move the camera behind Lara so it's facing the wall squarely and Lara is right in the middle of the view. (As you become familiar with the technique, you'll be able to do this instinctively without much fiddling with the camera.)
Adjust the length of the cable (Interact + Up/Down) so Lara's feet are level with or a little higher than the ledge where you want to go. Alternate pressing the Left and Right keys (or, if you're using a controller, press Left and Right on the left analogue stick) to make Lara run back and forth along the wall. Each time she runs left or right, she'll go a little higher, until finally she's tracing out a long arc. When the left end of the arc is higher than the ledge, wait for her to run that way and then, while still holding Left, press Jump and she'll release the cable and jump onto the ledge.
Stand facing the movable wall at the left end where it nearly touches the outer wall of the room. Press Interact to grab onto the wall and walk backward to drag the wall along, rotating the entire walkway and central structure counterclockwise. When the ledge ends and you can't go any farther, push the wall forward a few steps so there's a space on the left that Lara can fit through. Let go of the wall and go around behind it. On the other side, grab on again and push the wall forward (still counterclockwise) as far as it will go. Let go and turn to face across the gap toward the hub.
Grapple the metal ring on this side of the wall and wall run back to the ledge near the hub. Turn left and go around the hub to the gap in the ledge. Jump across near the hub where the gap is not as wide.
Climb the carved panel to reach the circular platform with the small tree. Shoot the flock of bats that swoops down from the ceiling. Then follow the walkway toward the edge of the room. If you've aligned it correctly, you should be able to step onto the curved walkway to the right, where you can pick up the third and final treasure (28/30) in this room.
ALIGNING THE WALKWAY WITH THE EXIT: Return to the circular platform with the little tree and climb down the carved panel to the ledge running around the hub. Grab onto the panel and step to the right to move the entire structure counterclockwise.
A brief cinematic plays showing that you've aligned the walkway with the exit door.
OBTAINING THE RELIC: Climb back up the carved panel to the circular platform. Cross the walkway toward the door, but DO NOT LEAVE YET. When you exit this area, THOR'S GAUNTLET stops working and Lara loses her super powers.
Instead go halfway across the walkway and hang from the left edge. Climb to the left or right so Lara is hanging near the metal ring on the wall below. Let go and quickly grapple the ring. Adjust the length of the cable so Lara is hanging at or just above the level of the ledges to the left and right. Wall run and jump to the ledge on the left at the outside edge of the room.
Grab the movable wall and pull it (counterclockwise) just past the next vertical support, leaving space on the left for Lara to squeeze through. (If you shift the camera so it's above Lara looking down, you'll notice a ledge above and behind her.) Go behind the wall and push it from the other side (again counterclockwise) as far as it will go. Then grapple the ring on the wall above and wall run back to the ledge near the hub. Turn left, jump the gap in the ledge and climb the carved panel to the circular platform on top.
Cross the walkway to end and go to the left. You'll find the RELIC lying on the floor behind the Odin statue's massive left shoulder.
NOTE: As in the previous level, taking the relic causes a permanent increase in Lara's maximum health, as well as completely healing any wounds she's suffered recently.
ALIGNING THE WALKWAY WITH THE EXIT (again): Now you'll need to move the walkway once more to align it with the exit door. Return across the walkway and climb down the carved panel to the ledge running around the hub. Turn right and jump the gap in the walkway. Use the metal ring to swing across to the outer ledge. Grab the movable wall and pull it along, rotating the entire structure clockwise. Pull it only as far as the next vertical support. Look to the left to make sure there's a little bit of the ledge near the hub showing so Lara will have something to land on when she swings back.
Grapple the ring on the wall and swing across now. Jump the gap in the ledge and go around to the other side of the hub. The carved panel should be just ahead, above the second gap in the ledge. Jump to grab it and climb to the circular platform up top.
With the walkway aligned in this way, it won't meet the exit doorway exactly; however, the right edge of the walkway should just touch the doorsill, enabling you to cross over and hop to the exit.
When you do a brief cinematic shows the gauntlet's glow fading away. Lara wonders aloud how Thor was able to recharge the device.
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